

- HEARTS OF IRON IV ANSCHLUSS SERIES
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It is also the gateway to eastern Europe. Strategic Advantages: Austria is predominantly mountainous terrain, which provides good defensive bonuses. New infantry and mountain divisions have engineer companies attached, which gives nice defensive bonuses. Hiring new commanders costs 5 political power and increases with each new commander. Only one general is available to command your troops–Karl Eglseer, a mountaineer (+5% movement, +10% attack and defense in mountains) and trickster (recon +25%) with a skill level of 3.
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Initially, it has 30,370 free manpower for new units. Either goal can be achieved through the national focus tree, but not both in time for war.Īustria has a land-based military, with 4 infantry, 4 mountain, and 1 cavalry divisions, and 42 interwar fighters. In order to stand up to Germany, however, you need better military technology. In order to build a better army, you need to focus on developing your industrial production. As a landlocked country, it has no naval technology. It has discovered Weapons I, Mountain Infantry I, engineer and recon companies, and interwar fighter planes. He grants +10% to civilian factory, infrastructure, and refinery construction speeds.Īustria starts the game with only three technology research slots. To boost construction, you can appoint Julius Raab, a captain of industry, as a political advisor. It initially has 6 free slots in which to build factories.

Most resources are concentrated in Upper Austria. Appointing Leopold Figl, a popular figurehead, as a political adviser will boost national unity by 15%.Īustria has a small economy, with 9 civilian and 3 military factories, 2 oil, 1 aluminum, 22 tungsten, and 18 steel. Austria is divided into three states: Lower Austria, Upper Austria, and Tyrol. Austria has a volunteer army, export trade focus, and a civilian economy. The democratic party, led by Karl Renner, and communist party, led by Alfred Klahr, both have 1% popularity, and the fascist party, led by Arthur Seuss-Inquart, has 50%. The ruling party, Vaterlandische Front, has 48% popularity. Can you restore Austria to its former glory?Īustria starts the game in 1936 as a nonaligned autocracy led by Kurt Schuschnigg. However, there are tricks you can use to survive and go on to fight World War 2 as an independent country. Refusing to submit means fighting an unwinnable war. In this article, I’ll be looking at Austria.īLUF: Austria is a small, landlocked country destined to be absorbed into Germany in the 1938 Anschluss. What if Germany reverted to democracy? What if France fell to communism? What if the United Kingdom became fascist? Or, what if one of the dozens of minor powers were more aggressive in pursuing their own ambitions? That is what these articles are about–examining, in detail, the benefits and drawbacks of playing as any of dozens of minor countries in HOI IV. What I would like to discuss here is not the graphics but the alternative history. While the latest version sacrifices historical detail for game play, I’ve been addicted since its release this summer. I have been a fan of this game since the original Hearts of Iron came out in 2002.
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Hearts of Iron IV is an epic historical simulator that allows you to experience the events of the Second World War as any country, and perhaps, change history.
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Welcome to my first in a series of posts looking at minor countries in the game Hearts of Iron IV by Paradox Entertainment.
